A downloadable game

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This is a simple implementation of a Third person character controller in Godot Game Engine.

This project showcases the usage of BlendSpace2D and AnimationNode Transition to control the character's animations.

I also implemented in this project a Camera feature for zoom-in and zoom-out, as well as Camera collision detection using RayCast.

I updated the project and added an attack animation.

You can use this project and improve it according to your needs.

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Click download now to get access to the following files:

Godot-Third-Person-Character-Controller.zip 25 MB

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